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Balloon Getting Away - A child's balloon is getting away, grab it and bring it back. You don't have to talk to anyone, you can just stop the crime. There are also crimes that are purple dots on the map. You have a set amount of time to rescue a few people. If there is no one with you and you fall in the water you can keep going. But if you fall in the water with a person on your back you loose. You will have to do a super jump, make it on to the boat, web one of the people, then jump back. Sinking Boat - There will be a boat out in the sea that is sinking. Robbed Store - A group of people are robbing a store. You have to web them, and then rush over to the hospital before time runs out. Hospital Run - The person you talked to will ask you to help someone get to the hospital. It's worth 150 Hero Points if the people don't run, 250 if they do. Gun Shots Fired: There will be a gun fight between the cops and a few guys.
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You have a short amount of time to get over to them, web them, and jump down. Falling Person - There will be a person that is about to fall off a building and they need your help. Car Jacker - A person stole someone's car, and they need your help. If you un-tie them you get 50 Hero Points each. There will be two police officers there tied up. Armored Car Robbery - There will be a group of people robbing an armored car. It will be one of the following: Ambush - The person runs away from you, and a group of people will attack you. If it is a green dot on the map, you must talk to the person. You can either ignore them, or help them. Crime While slinging around the city, you will hear cries for help. Secret Tokens - They are hidden around the city, and are hard to find. You will have to go inside a place, beat up the beat inside (usually), and there will be a token to collect. Hideout Tokens - They are inside the red areas on the map. Skyscrapper Tokens - They are on top of high buildings. Exploration Markers - They are around the city. They will give you tips, and a few Hero Points if it's the first time you accessed it. Hint Markers - Not really a token, but sort of. And there are on top of the buoy's in the water. Tokens There are six kinds of tokens in Spider-Man 2: Buoy Tokens - There are 130 of these. Not all the upgrades can be bought right away, they are added to the store's selection depending on what chapter you are on. You can buy upgrades at the Spidey Stores around the city. But what are they for? One thing: Buying upgrades. In most of the chapters they will ask you to collect Hero Points. Hero Points You'll hear many times in this Walkthrough about Hero Points. It is actually much easier then it sounds, and is a whole lot of fun just swinging around. All you do is point the analog stick to something you want to go to, press R2, hold X, let go, and continue on. It is much better to do it the harder way. The bad thing about it is that you don't have much control over where you go. The good thing about the easy way is it does everything for you. = The Basics = Controls X - Jump (hold for Super Jump) O - Dodge/wall climb Square - Attack Triangle - Web (tab to either grab weapon or blind them hold in to trap) Left Analog - Move Right Analog - Camera Control Down (D-Pad) - Lock on to enemy L1 - Spider Reflexes L2 - Sprint/Swing Speed R1 - Reset Camera R2 - Web Sling Web Slinging There are two ways to do the web slinging: Easy and harder. You'll spend most of your time swinging around the city (not that it's a bad thing), collecting Hero Points. The game is not all that long, and is kind of easy. In here you'll find my ways to beat the seventeen chapters in the game. = Introduction = Welcome to my Spider-Man 2 Walkthrough.